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Curriculum

Year I Fall

Course Credits
Core Classes Required
DGD 501 Intro to Game Design (No Prerequisite)
3
DGD 504 Game Development I (No Prerequisite)
3
3rd Class Electives
DGD 503/IMA 503 Visual Design I (No Prerequisite)
3
DGD 520/CS 520 Game Programming (Prerequisite: knowledge of data structures, C#)
3
DGD 510 Narrative Game Design (No Prerequisite)  3

Year I Spring

Course Credits
Core Classes Required
DGD 505 Game Development II (Prerequisite DGD 504)
3
DGD 511 History of Games (No Prerequisite)
3
3rd Class Electives
DGD 506/IMA 605 Visual Design II (Prerequisite IMA 503)
3
DGD 522/CS 522 Advanced Game Programming (Prerequisite DGD 520)
3
DGD 512 Educational Game Design (Prerequisites DGD 501, DGD 504)  3

Year II Fall

Course Credits
Core Classes Required
DGD 707 Game Project Prototyping (Prerequisites DGD 504, DGD 505)
3
DGD 625 Game Industry (No Prerequisite)
3
3rd Class Electives
DGD 621/CGPH 21 Adv. 3D Animation I (Prerequisite DGD 506)
3
DGD 524 /CS 524 Systems Engineering for Game Development (No Prerequisite)
3
DGD 525 Audio Design for Games (No Prerequisite)
 3

Year II Spring

Course Credits
Core Classes Required
DGD 708 Thesis Game Seminar (Prerequisites DGD 707, et.al.)
3
DGD 709 Thesis Game Lab (Prerequisites DGD 707, et.al.)
3
3rd Class Electives
DGD622/CGPH 22 Adv. 3D Animation II (Prerequisite DGD 621)
3
DGD 526/ CS 526 Project Management for Game Development (Prerequisite DGD 505)
3
DGD 513 Social Game Design (No Prerequisite)
 3