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M.A. in Digital Game Design and Development >
Curriculum
Curriculum
Year I Fall
| Course |
|
Credits |
| Core Classes Required |
| DGD 501 |
Intro to Game Design (No Prerequisite)
|
3 |
| DGD 504 |
Game Development I (No Prerequisite)
|
3 |
| 3rd Class Electives |
| DGD 503/IMA 503 |
Visual Design I (No Prerequisite)
|
3 |
| DGD 520/CS 520 |
Game Programming (Prerequisite: knowledge of data structures, C#)
|
3 |
| DGD 510 |
Narrative Game Design (No Prerequisite) |
3 |
Year I Spring
| Course |
|
Credits |
| Core Classes Required |
| DGD 505 |
Game Development II (Prerequisite DGD 504)
|
3 |
| DGD 511 |
History of Games (No Prerequisite)
|
3 |
| 3rd Class Electives |
| DGD 506/IMA 605 |
Visual Design II (Prerequisite IMA 503)
|
3 |
| DGD 522/CS 522 |
Advanced Game Programming (Prerequisite IMA 520)
|
3 |
| DGD 512 |
Educational Game Design (Prerequisites DGD 501, DGD 504) |
3 |
Year II Fall
| Course |
|
Credits |
| Core Classes Required |
| DGD 707 |
Game Project Prototyping (Prerequisites DGD 504, DGD 505)
|
3 |
| DGD 625 |
Game Industry (No Prerequisite)
|
3 |
| 3rd Class Electives |
| DGD 621/CGPH 21 |
Adv. 3D Animation I (Prerequisite DGD 506)
|
3 |
| DGD 524 /CS 524 |
Systems Engineering for Game Development (No Prerequisite)
|
3 |
| DGD 525 |
Audio Design for Games (No Prerequisite)
|
3 |
Year II Spring
| Course |
|
Credits |
| Core Classes Required |
| DGD 708 |
Thesis Game Seminar (Prerequisites DGD 707, et.al.)
|
3 |
| DGD 709 |
Thesis Game Lab (Prerequisites DGD 707, et.al.)
|
3 |
| 3rd Class Electives |
| DGD622/CGPH 22 |
Adv. 3D Animation II (Prerequisite DGD 621)
|
3 |
| DGD 526/ CS 526 |
Project Management for Game Development (No Prerequisite)
|
3 |
| DGD 525 |
DGD 513 Social Game Design (No Prerequisite)
|
3 |